Reuters: Disney to Acquire Marvel Entertainment
I hope everyone realizes that this means no more Marvel fan art. No more Marvel fan fiction. No more Marvel fan-made youtube videos.... Disney are notorious for pulling Disney-related videos from youtube, claiming 'copyright infringement'. They even pull their own trailers.
So this is the beginning of the end folks. Say goodbye to a once great company.
It has been swallowed by the beast.
Monday, August 31, 2009
Saturday, August 29, 2009
Turtles Forever!!!
http://en.wikipedia.org/wiki/Turtles_Forever
A new direct-to-DVD movie featuring.... get ready.....
..... the ORIGINAL 1987 turtles AND the 2003 turtles..... It's a crossover. The two universes collide and there will be EIGHT turtles. It will also feature Bebop, Rocksteady, Tohka, Rahzar, and KRANG (among others). This is pretty sweet.
You can hear some audio clips of it here:
Theme song HERE:
Labels:
Cartoons,
Comic Books,
krang,
ninja turtles,
shredder,
splinter,
TMNT
Friday, August 21, 2009
Monday, August 17, 2009
AI Tested on 'Super Mario Brothers' Game
AI Tested on 'Super Mario Brothers' Game
Eric Bland, Discovery News
http://dsc.discovery.com/news/2009/08/17/super-mario-brothers.html
Aug. 17, 2009 -- Human players might have defeated Bowser decades ago in the original Super Mario Brothers video game, but a new competition is pitting computers against Koopa Troopas to save Princess Toadstool.
The contest is designed to evaluate the effectiveness of artificial intelligence programs.
"Basically we need a good way to compare different artificial intelligent techniques," said Julian Togelius, an assistant professor at IT University of Copenhagen and who, along with his colleague Sergey Karakovskiy, is organizing the competition.
"Computer games have a design that is relevant to humans, are fast paced and well defined. And besides, everyone loves games."
The computer programs will pit Mario and his brother, Luigi, against the same Goombas, Piranha Plants and Bullet Bills that human players have confronted for decades.
The specific levels, however, will be new to human and computer players alike.
Togelius has developed a random level generator that will create dozens of new, never-before-seen levels. To the possible chagrin of frustrated human players, the original Super Mario Brothers levels would likely be too easy for a computer, said Togelius.
Eric Bland, Discovery News
http://dsc.discovery.com/news/2009/08/17/super-mario-brothers.html
Aug. 17, 2009 -- Human players might have defeated Bowser decades ago in the original Super Mario Brothers video game, but a new competition is pitting computers against Koopa Troopas to save Princess Toadstool.
The contest is designed to evaluate the effectiveness of artificial intelligence programs.
"Basically we need a good way to compare different artificial intelligent techniques," said Julian Togelius, an assistant professor at IT University of Copenhagen and who, along with his colleague Sergey Karakovskiy, is organizing the competition.
"Computer games have a design that is relevant to humans, are fast paced and well defined. And besides, everyone loves games."
The computer programs will pit Mario and his brother, Luigi, against the same Goombas, Piranha Plants and Bullet Bills that human players have confronted for decades.
The specific levels, however, will be new to human and computer players alike.
Togelius has developed a random level generator that will create dozens of new, never-before-seen levels. To the possible chagrin of frustrated human players, the original Super Mario Brothers levels would likely be too easy for a computer, said Togelius.
Labels:
AI,
artificial intelligience,
Mario,
Nintendo,
Video Games
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